I've since become disabled, in chronic pain, and don't play any games without controller support, anymore, because it's just too difficult and painful. This is my top favourite genre of all time, and I sunk a good few hundred hours into TL2, when I was still able-bodied. I'm annoyed at the answer, but it doesn't change a thing. I, too, was wondering how Torchlight had been ported to consoles, yet the PC version had no controller support. Originally posted by Evil Eyes:Just say character "toon" is cringy as hell. I do remember playing torchlight 2 with a pad once, probably through pinnacle, but I also remember that when I started using mods it wasn't very practical so I had to switch kb. No clue if it's still updated though, since I haven't used it for years by now since most games these days tend to have pad support, and I use ds4windows if they don't support my dualshock. is the joytokey site and it seems it's still free to use if you wanna give it a whirl. I used joytokey to play super mario crossover, an old flash-based browser game that plopped nes characters like samus aran and mega man and the contra dudes into super mario bros. joytokey was very simple, but also very practical and good for 2d games especially with basic inputs and is also good. I tried xinput or whatever, and some other program I can't recall the name of, and joytokey but pinnacle and it's successor padstarr were my favorites. Those different tools greatly improved my pc experiences, vorpx is still being updated frequently. They let people share their custom profiles for games too and it can run dx8-dx11 games not made for vr through your headsets and allow you to customize settings per game. Speaking of cloud profiles on some nice pc apps, if you have a vr or wmr headset you should also check out vorpx. The options were very extensive for the patient folks that put a lot of work into their profiles, I remember using it for swtor when that first came out on my bounty hunter. The profiles were accessible within the program. Those are my favorite controller software on the pc, you could upload/download controller profiles for specific games and use them to control windows with the pad too. The creator died around a couple of years ago, and no more new keys can be issued and when I went to check the forums recently they are also down so keep that in mind, since you probably can't get a key for it any more last I heard unless you already had one from years ago. rip the pinnacle maker, that and the followup padstarr were some awesome tools. I remember having to use pinnacle profiler for the original game actually, with a trick with keeping the mouse movement in a very small circle around my toon to sort of make the right stick work iirc. And neither of those groups have a good commercial reason to sink more devtime and money into improving the pc version of torchlight2. The torchlight2 ports you see now were contracted-out to panic button by perfect world. In contrast, runic games never got around to making any console ports for torchlight2 before they were shut down (there might have been plans for it but definitely no firm timelines). pretty sure that made it lots easier to work controller support into the pc version. ![]() Originally posted by T☢rchM☢dders:well torchlight 1 actually has a studio-made port to xbox.
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